GameLiftClient
extends AwsClient
in package
This client is used to interact with the **Amazon GameLift** service.
Table of Contents
- $aliases : array<string|int, mixed>
- $api : Service
- $config : array<string|int, mixed>
- $credentialProvider : callable
- $defaultRequestOptions : array<string|int, mixed>
- $endpoint : string
- $handlerList : HandlerList
- $region : string
- $signatureProvider : callable
- __call() : mixed
- __construct() : mixed
- The client constructor accepts the following options:
- __sleep() : mixed
- acceptMatch() :
- acceptMatchAsync() :
- claimGameServer() :
- claimGameServerAsync() :
- createAlias() :
- createAliasAsync() :
- createBuild() :
- createBuildAsync() :
- createFleet() :
- createFleetAsync() :
- createGameServerGroup() :
- createGameServerGroupAsync() :
- createGameSession() :
- createGameSessionAsync() :
- createGameSessionQueue() :
- createGameSessionQueueAsync() :
- createMatchmakingConfiguration() :
- createMatchmakingConfigurationAsync() :
- createMatchmakingRuleSet() :
- createMatchmakingRuleSetAsync() :
- createPlayerSession() :
- createPlayerSessionAsync() :
- createPlayerSessions() :
- createPlayerSessionsAsync() :
- createScript() :
- createScriptAsync() :
- createVpcPeeringAuthorization() :
- createVpcPeeringAuthorizationAsync() :
- createVpcPeeringConnection() :
- createVpcPeeringConnectionAsync() :
- deleteAlias() :
- deleteAliasAsync() :
- deleteBuild() :
- deleteBuildAsync() :
- deleteFleet() :
- deleteFleetAsync() :
- deleteGameServerGroup() :
- deleteGameServerGroupAsync() :
- deleteGameSessionQueue() :
- deleteGameSessionQueueAsync() :
- deleteMatchmakingConfiguration() :
- deleteMatchmakingConfigurationAsync() :
- deleteMatchmakingRuleSet() :
- deleteMatchmakingRuleSetAsync() :
- deleteScalingPolicy() :
- deleteScalingPolicyAsync() :
- deleteScript() :
- deleteScriptAsync() :
- deleteVpcPeeringAuthorization() :
- deleteVpcPeeringAuthorizationAsync() :
- deleteVpcPeeringConnection() :
- deleteVpcPeeringConnectionAsync() :
- deregisterGameServer() :
- deregisterGameServerAsync() :
- describeAlias() :
- describeAliasAsync() :
- describeBuild() :
- describeBuildAsync() :
- describeEC2InstanceLimits() :
- describeEC2InstanceLimitsAsync() :
- describeFleetAttributes() :
- describeFleetAttributesAsync() :
- describeFleetCapacity() :
- describeFleetCapacityAsync() :
- describeFleetEvents() :
- describeFleetEventsAsync() :
- describeFleetPortSettings() :
- describeFleetPortSettingsAsync() :
- describeFleetUtilization() :
- describeFleetUtilizationAsync() :
- describeGameServer() :
- describeGameServerAsync() :
- describeGameServerGroup() :
- describeGameServerGroupAsync() :
- describeGameServerInstances() :
- describeGameServerInstancesAsync() :
- describeGameSessionDetails() :
- describeGameSessionDetailsAsync() :
- describeGameSessionPlacement() :
- describeGameSessionPlacementAsync() :
- describeGameSessionQueues() :
- describeGameSessionQueuesAsync() :
- describeGameSessions() :
- describeGameSessionsAsync() :
- describeInstances() :
- describeInstancesAsync() :
- describeMatchmaking() :
- describeMatchmakingAsync() :
- describeMatchmakingConfigurations() :
- describeMatchmakingConfigurationsAsync() :
- describeMatchmakingRuleSets() :
- describeMatchmakingRuleSetsAsync() :
- describePlayerSessions() :
- describePlayerSessionsAsync() :
- describeRuntimeConfiguration() :
- describeRuntimeConfigurationAsync() :
- describeScalingPolicies() :
- describeScalingPoliciesAsync() :
- describeScript() :
- describeScriptAsync() :
- describeVpcPeeringAuthorizations() :
- describeVpcPeeringAuthorizationsAsync() :
- describeVpcPeeringConnections() :
- describeVpcPeeringConnectionsAsync() :
- execute() : mixed
- executeAsync() : mixed
- factory() : static
- getApi() : Service
- getArguments() : array<string|int, mixed>
- Get an array of client constructor arguments used by the client.
- getCommand() : CommandInterface
- getConfig() : mixed|null
- Get a client configuration value.
- getCredentials() : PromiseInterface
- Returns a promise that is fulfilled with an {@see \Aws\Credentials\CredentialsInterface} object.
- getEndpoint() : UriInterface
- Gets the default endpoint, or base URL, used by the client.
- getGameSessionLogUrl() :
- getGameSessionLogUrlAsync() :
- getHandlerList() : HandlerList
- Get the handler list used to transfer commands.
- getInstanceAccess() :
- getInstanceAccessAsync() :
- getIterator() : mixed
- getPaginator() : mixed
- getRegion() : string
- Get the region to which the client is configured to send requests.
- getSignatureProvider() : callable
- Get the signature_provider function of the client.
- getWaiter() : mixed
- listAliases() :
- listAliasesAsync() :
- listBuilds() :
- listBuildsAsync() :
- listFleets() :
- listFleetsAsync() :
- listGameServerGroups() :
- listGameServerGroupsAsync() :
- listGameServers() :
- listGameServersAsync() :
- listScripts() :
- listScriptsAsync() :
- listTagsForResource() :
- listTagsForResourceAsync() :
- putScalingPolicy() :
- putScalingPolicyAsync() :
- registerGameServer() :
- registerGameServerAsync() :
- requestUploadCredentials() :
- requestUploadCredentialsAsync() :
- resolveAlias() :
- resolveAliasAsync() :
- resumeGameServerGroup() :
- resumeGameServerGroupAsync() :
- searchGameSessions() :
- searchGameSessionsAsync() :
- startFleetActions() :
- startFleetActionsAsync() :
- startGameSessionPlacement() :
- startGameSessionPlacementAsync() :
- startMatchBackfill() :
- startMatchBackfillAsync() :
- startMatchmaking() :
- startMatchmakingAsync() :
- stopFleetActions() :
- stopFleetActionsAsync() :
- stopGameSessionPlacement() :
- stopGameSessionPlacementAsync() :
- stopMatchmaking() :
- stopMatchmakingAsync() :
- suspendGameServerGroup() :
- suspendGameServerGroupAsync() :
- tagResource() :
- tagResourceAsync() :
- untagResource() :
- untagResourceAsync() :
- updateAlias() :
- updateAliasAsync() :
- updateBuild() :
- updateBuildAsync() :
- updateFleetAttributes() :
- updateFleetAttributesAsync() :
- updateFleetCapacity() :
- updateFleetCapacityAsync() :
- updateFleetPortSettings() :
- updateFleetPortSettingsAsync() :
- updateGameServer() :
- updateGameServerAsync() :
- updateGameServerGroup() :
- updateGameServerGroupAsync() :
- updateGameSession() :
- updateGameSessionAsync() :
- updateGameSessionQueue() :
- updateGameSessionQueueAsync() :
- updateMatchmakingConfiguration() :
- updateMatchmakingConfigurationAsync() :
- updateRuntimeConfiguration() :
- updateRuntimeConfigurationAsync() :
- updateScript() :
- updateScriptAsync() :
- validateMatchmakingRuleSet() :
- validateMatchmakingRuleSetAsync() :
- waitUntil() : mixed
- addEndpointDiscoveryMiddleware() : mixed
- addEndpointParameterMiddleware() : mixed
- addInvocationId() : mixed
- addSignatureMiddleware() : mixed
- addStreamRequestPayload() : mixed
- loadAliases() : mixed
- parseClass() : array<string|int, mixed>
- Parse the class name and setup the custom exception class of the client and return the "service" name of the client and "exception_class".
Properties
$aliases
private
array<string|int, mixed>
$aliases
$api
private
Service
$api
$config
private
array<string|int, mixed>
$config
$credentialProvider
private
callable
$credentialProvider
$defaultRequestOptions
private
array<string|int, mixed>
$defaultRequestOptions
$endpoint
private
string
$endpoint
$handlerList
private
HandlerList
$handlerList
$region
private
string
$region
$signatureProvider
private
callable
$signatureProvider
Methods
__call()
public
__call(mixed $name, array<string|int, mixed> $args) : mixed
Parameters
- $name : mixed
- $args : array<string|int, mixed>
Return values
mixed —__construct()
The client constructor accepts the following options:
public
__construct(array<string|int, mixed> $args) : mixed
- api_provider: (callable) An optional PHP callable that accepts a type, service, and version argument, and returns an array of corresponding configuration data. The type value can be one of api, waiter, or paginator.
- credentials:
(Aws\Credentials\CredentialsInterface|array|bool|callable) Specifies
the credentials used to sign requests. Provide an
Aws\Credentials\CredentialsInterface object, an associative array of
"key", "secret", and an optional "token" key,
falseto use null credentials, or a callable credentials provider used to create credentials or return null. See Aws\Credentials\CredentialProvider for a list of built-in credentials providers. If no credentials are provided, the SDK will attempt to load them from the environment. - csm:
(Aws\ClientSideMonitoring\ConfigurationInterface|array|callable) Specifies
the credentials used to sign requests. Provide an
Aws\ClientSideMonitoring\ConfigurationInterface object, a callable
configuration provider used to create client-side monitoring configuration,
falseto disable csm, or an associative array with the following keys: enabled: (bool) Set to true to enable client-side monitoring, defaults to false; host: (string) the host location to send monitoring events to, defaults to 127.0.0.1; port: (int) The port used for the host connection, defaults to 31000; client_id: (string) An identifier for this project - debug: (bool|array) Set to true to display debug information when sending requests. Alternatively, you can provide an associative array with the following keys: logfn: (callable) Function that is invoked with log messages; stream_size: (int) When the size of a stream is greater than this number, the stream data will not be logged (set to "0" to not log any stream data); scrub_auth: (bool) Set to false to disable the scrubbing of auth data from the logged messages; http: (bool) Set to false to disable the "debug" feature of lower level HTTP adapters (e.g., verbose curl output).
- stats: (bool|array) Set to true to gather transfer statistics on
requests sent. Alternatively, you can provide an associative array with
the following keys: retries: (bool) Set to false to disable reporting
on retries attempted; http: (bool) Set to true to enable collecting
statistics from lower level HTTP adapters (e.g., values returned in
GuzzleHttp\TransferStats). HTTP handlers must support an
http_stats_receiveroption for this to have an effect; timer: (bool) Set to true to enable a command timer that reports the total wall clock time spent on an operation in seconds. - disable_host_prefix_injection: (bool) Set to true to disable host prefix injection logic for services that use it. This disables the entire prefix injection, including the portions supplied by user-defined parameters. Setting this flag will have no effect on services that do not use host prefix injection.
- endpoint: (string) The full URI of the webservice. This is only required when connecting to a custom endpoint (e.g., a local version of S3).
- endpoint_discovery: (Aws\EndpointDiscovery\ConfigurationInterface, Aws\CacheInterface, array, callable) Settings for endpoint discovery. Provide an instance of Aws\EndpointDiscovery\ConfigurationInterface, an instance Aws\CacheInterface, a callable that provides a promise for a Configuration object, or an associative array with the following keys: enabled: (bool) Set to true to enable endpoint discovery, false to explicitly disable it, defaults to false; cache_limit: (int) The maximum number of keys in the endpoints cache, defaults to 1000.
- endpoint_provider: (callable) An optional PHP callable that accepts a hash of options including a "service" and "region" key and returns NULL or a hash of endpoint data, of which the "endpoint" key is required. See Aws\Endpoint\EndpointProvider for a list of built-in providers.
- handler: (callable) A handler that accepts a command object, request object and returns a promise that is fulfilled with an Aws\ResultInterface object or rejected with an Aws\Exception\AwsException. A handler does not accept a next handler as it is terminal and expected to fulfill a command. If no handler is provided, a default Guzzle handler will be utilized.
- http: (array, default=array(0)) Set to an array of SDK request options to apply to each request (e.g., proxy, verify, etc.).
- http_handler: (callable) An HTTP handler is a function that accepts a PSR-7 request object and returns a promise that is fulfilled with a PSR-7 response object or rejected with an array of exception data. NOTE: This option supersedes any provided "handler" option.
- idempotency_auto_fill: (bool|callable) Set to false to disable SDK to populate parameters that enabled 'idempotencyToken' trait with a random UUID v4 value on your behalf. Using default value 'true' still allows parameter value to be overwritten when provided. Note: auto-fill only works when cryptographically secure random bytes generator functions (random_bytes, openssl_random_pseudo_bytes or mcrypt_create_iv) can be found. You may also provide a callable source of random bytes.
- profile: (string) Allows you to specify which profile to use when credentials are created from the AWS credentials file in your HOME directory. This setting overrides the AWS_PROFILE environment variable. Note: Specifying "profile" will cause the "credentials" key to be ignored.
- region: (string, required) Region to connect to. See http://docs.aws.amazon.com/general/latest/gr/rande.html for a list of available regions.
- retries: (int, Aws\Retry\ConfigurationInterface, Aws\CacheInterface, array, callable) Configures the retry mode and maximum number of allowed retries for a client (pass 0 to disable retries). Provide an integer for 'legacy' mode with the specified number of retries. Otherwise provide an instance of Aws\Retry\ConfigurationInterface, an instance of Aws\CacheInterface, a callable function, or an array with the following keys: mode: (string) Set to 'legacy', 'standard' (uses retry quota management), or 'adapative' (an experimental mode that adds client-side rate limiting to standard mode); max_attempts (int) The maximum number of attempts for a given request.
- scheme: (string, default=string(5) "https") URI scheme to use when
connecting connect. The SDK will utilize "https" endpoints (i.e.,
utilize SSL/TLS connections) by default. You can attempt to connect to
a service over an unencrypted "http" endpoint by setting
schemeto "http". - signature_provider: (callable) A callable that accepts a signature version name (e.g., "v4"), a service name, and region, and returns a SignatureInterface object or null. This provider is used to create signers utilized by the client. See Aws\Signature\SignatureProvider for a list of built-in providers
- signature_version: (string) A string representing a custom signature version to use with a service (e.g., v4). Note that per/operation signature version MAY override this requested signature version.
- use_aws_shared_config_files: (bool, default=bool(true)) Set to false to disable checking for shared config file in '~/.aws/config' and '~/.aws/credentials'. This will override the AWS_CONFIG_FILE environment variable.
- validate: (bool, default=bool(true)) Set to false to disable client-side parameter validation.
- version: (string, required) The version of the webservice to utilize (e.g., 2006-03-01).
Parameters
- $args : array<string|int, mixed>
-
Client configuration arguments.
Tags
Return values
mixed —__sleep()
public
__sleep() : mixed
Return values
mixed —acceptMatch()
public
acceptMatch(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—acceptMatchAsync()
public
acceptMatchAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—claimGameServer()
public
claimGameServer(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—claimGameServerAsync()
public
claimGameServerAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createAlias()
public
createAlias(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createAliasAsync()
public
createAliasAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createBuild()
public
createBuild(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createBuildAsync()
public
createBuildAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createFleet()
public
createFleet(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createFleetAsync()
public
createFleetAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createGameServerGroup()
public
createGameServerGroup(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createGameServerGroupAsync()
public
createGameServerGroupAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createGameSession()
public
createGameSession(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createGameSessionAsync()
public
createGameSessionAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createGameSessionQueue()
public
createGameSessionQueue(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createGameSessionQueueAsync()
public
createGameSessionQueueAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createMatchmakingConfiguration()
public
createMatchmakingConfiguration(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createMatchmakingConfigurationAsync()
public
createMatchmakingConfigurationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createMatchmakingRuleSet()
public
createMatchmakingRuleSet(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createMatchmakingRuleSetAsync()
public
createMatchmakingRuleSetAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createPlayerSession()
public
createPlayerSession(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createPlayerSessionAsync()
public
createPlayerSessionAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createPlayerSessions()
public
createPlayerSessions(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createPlayerSessionsAsync()
public
createPlayerSessionsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createScript()
public
createScript(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createScriptAsync()
public
createScriptAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createVpcPeeringAuthorization()
public
createVpcPeeringAuthorization(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createVpcPeeringAuthorizationAsync()
public
createVpcPeeringAuthorizationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createVpcPeeringConnection()
public
createVpcPeeringConnection(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—createVpcPeeringConnectionAsync()
public
createVpcPeeringConnectionAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteAlias()
public
deleteAlias(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteAliasAsync()
public
deleteAliasAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteBuild()
public
deleteBuild(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteBuildAsync()
public
deleteBuildAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteFleet()
public
deleteFleet(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteFleetAsync()
public
deleteFleetAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteGameServerGroup()
public
deleteGameServerGroup(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteGameServerGroupAsync()
public
deleteGameServerGroupAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteGameSessionQueue()
public
deleteGameSessionQueue(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteGameSessionQueueAsync()
public
deleteGameSessionQueueAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteMatchmakingConfiguration()
public
deleteMatchmakingConfiguration(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteMatchmakingConfigurationAsync()
public
deleteMatchmakingConfigurationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteMatchmakingRuleSet()
public
deleteMatchmakingRuleSet(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteMatchmakingRuleSetAsync()
public
deleteMatchmakingRuleSetAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteScalingPolicy()
public
deleteScalingPolicy(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteScalingPolicyAsync()
public
deleteScalingPolicyAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteScript()
public
deleteScript(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteScriptAsync()
public
deleteScriptAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteVpcPeeringAuthorization()
public
deleteVpcPeeringAuthorization(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteVpcPeeringAuthorizationAsync()
public
deleteVpcPeeringAuthorizationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteVpcPeeringConnection()
public
deleteVpcPeeringConnection(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deleteVpcPeeringConnectionAsync()
public
deleteVpcPeeringConnectionAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deregisterGameServer()
public
deregisterGameServer(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—deregisterGameServerAsync()
public
deregisterGameServerAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeAlias()
public
describeAlias(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeAliasAsync()
public
describeAliasAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeBuild()
public
describeBuild(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeBuildAsync()
public
describeBuildAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeEC2InstanceLimits()
public
describeEC2InstanceLimits(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeEC2InstanceLimitsAsync()
public
describeEC2InstanceLimitsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetAttributes()
public
describeFleetAttributes(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetAttributesAsync()
public
describeFleetAttributesAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetCapacity()
public
describeFleetCapacity(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetCapacityAsync()
public
describeFleetCapacityAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetEvents()
public
describeFleetEvents(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetEventsAsync()
public
describeFleetEventsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetPortSettings()
public
describeFleetPortSettings(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetPortSettingsAsync()
public
describeFleetPortSettingsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetUtilization()
public
describeFleetUtilization(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeFleetUtilizationAsync()
public
describeFleetUtilizationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameServer()
public
describeGameServer(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameServerAsync()
public
describeGameServerAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameServerGroup()
public
describeGameServerGroup(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameServerGroupAsync()
public
describeGameServerGroupAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameServerInstances()
public
describeGameServerInstances(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameServerInstancesAsync()
public
describeGameServerInstancesAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessionDetails()
public
describeGameSessionDetails(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessionDetailsAsync()
public
describeGameSessionDetailsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessionPlacement()
public
describeGameSessionPlacement(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessionPlacementAsync()
public
describeGameSessionPlacementAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessionQueues()
public
describeGameSessionQueues(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessionQueuesAsync()
public
describeGameSessionQueuesAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessions()
public
describeGameSessions(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeGameSessionsAsync()
public
describeGameSessionsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeInstances()
public
describeInstances(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeInstancesAsync()
public
describeInstancesAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeMatchmaking()
public
describeMatchmaking(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeMatchmakingAsync()
public
describeMatchmakingAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeMatchmakingConfigurations()
public
describeMatchmakingConfigurations(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeMatchmakingConfigurationsAsync()
public
describeMatchmakingConfigurationsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeMatchmakingRuleSets()
public
describeMatchmakingRuleSets(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeMatchmakingRuleSetsAsync()
public
describeMatchmakingRuleSetsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describePlayerSessions()
public
describePlayerSessions(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describePlayerSessionsAsync()
public
describePlayerSessionsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeRuntimeConfiguration()
public
describeRuntimeConfiguration(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeRuntimeConfigurationAsync()
public
describeRuntimeConfigurationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeScalingPolicies()
public
describeScalingPolicies(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeScalingPoliciesAsync()
public
describeScalingPoliciesAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeScript()
public
describeScript(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeScriptAsync()
public
describeScriptAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeVpcPeeringAuthorizations()
public
describeVpcPeeringAuthorizations(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeVpcPeeringAuthorizationsAsync()
public
describeVpcPeeringAuthorizationsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeVpcPeeringConnections()
public
describeVpcPeeringConnections(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—describeVpcPeeringConnectionsAsync()
public
describeVpcPeeringConnectionsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—execute()
public
execute(CommandInterface $command) : mixed
Parameters
- $command : CommandInterface
Return values
mixed —executeAsync()
public
executeAsync(CommandInterface $command) : mixed
Parameters
- $command : CommandInterface
Return values
mixed —factory()
public
static factory([array<string|int, mixed> $config = [] ]) : static
Parameters
- $config : array<string|int, mixed> = []
Tags
Return values
static —getApi()
public
abstract getApi() : Service
Return values
Service —getArguments()
Get an array of client constructor arguments used by the client.
public
static getArguments() : array<string|int, mixed>
Return values
array<string|int, mixed> —getCommand()
public
abstract getCommand(string $name[, array<string|int, mixed> $args = [] ]) : CommandInterface
Parameters
- $name : string
- $args : array<string|int, mixed> = []
Return values
CommandInterface —getConfig()
Get a client configuration value.
public
getConfig([mixed $option = null ]) : mixed|null
Parameters
- $option : mixed = null
-
The option to retrieve. Pass null to retrieve all options.
Return values
mixed|null —getCredentials()
Returns a promise that is fulfilled with an {@see \Aws\Credentials\CredentialsInterface} object.
public
getCredentials() : PromiseInterface
If you need the credentials synchronously, then call the wait() method on the returned promise.
Return values
PromiseInterface —getEndpoint()
Gets the default endpoint, or base URL, used by the client.
public
getEndpoint() : UriInterface
Return values
UriInterface —getGameSessionLogUrl()
public
getGameSessionLogUrl(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—getGameSessionLogUrlAsync()
public
getGameSessionLogUrlAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—getHandlerList()
Get the handler list used to transfer commands.
public
getHandlerList() : HandlerList
This list can be modified to add middleware or to change the underlying handler used to send HTTP requests.
Return values
HandlerList —getInstanceAccess()
public
getInstanceAccess(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—getInstanceAccessAsync()
public
getInstanceAccessAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—getIterator()
public
getIterator(mixed $name[, array<string|int, mixed> $args = [] ]) : mixed
Parameters
- $name : mixed
- $args : array<string|int, mixed> = []
Return values
mixed —getPaginator()
public
getPaginator(mixed $name[, array<string|int, mixed> $args = [] ]) : mixed
Parameters
- $name : mixed
- $args : array<string|int, mixed> = []
Return values
mixed —getRegion()
Get the region to which the client is configured to send requests.
public
getRegion() : string
Return values
string —getSignatureProvider()
Get the signature_provider function of the client.
public
final getSignatureProvider() : callable
Return values
callable —getWaiter()
public
getWaiter(mixed $name[, array<string|int, mixed> $args = [] ]) : mixed
Parameters
- $name : mixed
- $args : array<string|int, mixed> = []
Return values
mixed —listAliases()
public
listAliases(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listAliasesAsync()
public
listAliasesAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listBuilds()
public
listBuilds(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listBuildsAsync()
public
listBuildsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listFleets()
public
listFleets(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listFleetsAsync()
public
listFleetsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listGameServerGroups()
public
listGameServerGroups(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listGameServerGroupsAsync()
public
listGameServerGroupsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listGameServers()
public
listGameServers(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listGameServersAsync()
public
listGameServersAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listScripts()
public
listScripts(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listScriptsAsync()
public
listScriptsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listTagsForResource()
public
listTagsForResource(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—listTagsForResourceAsync()
public
listTagsForResourceAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—putScalingPolicy()
public
putScalingPolicy(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—putScalingPolicyAsync()
public
putScalingPolicyAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—registerGameServer()
public
registerGameServer(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—registerGameServerAsync()
public
registerGameServerAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—requestUploadCredentials()
public
requestUploadCredentials(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—requestUploadCredentialsAsync()
public
requestUploadCredentialsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—resolveAlias()
public
resolveAlias(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—resolveAliasAsync()
public
resolveAliasAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—resumeGameServerGroup()
public
resumeGameServerGroup(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—resumeGameServerGroupAsync()
public
resumeGameServerGroupAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—searchGameSessions()
public
searchGameSessions(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—searchGameSessionsAsync()
public
searchGameSessionsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startFleetActions()
public
startFleetActions(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startFleetActionsAsync()
public
startFleetActionsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startGameSessionPlacement()
public
startGameSessionPlacement(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startGameSessionPlacementAsync()
public
startGameSessionPlacementAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startMatchBackfill()
public
startMatchBackfill(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startMatchBackfillAsync()
public
startMatchBackfillAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startMatchmaking()
public
startMatchmaking(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—startMatchmakingAsync()
public
startMatchmakingAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—stopFleetActions()
public
stopFleetActions(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—stopFleetActionsAsync()
public
stopFleetActionsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—stopGameSessionPlacement()
public
stopGameSessionPlacement(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—stopGameSessionPlacementAsync()
public
stopGameSessionPlacementAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—stopMatchmaking()
public
stopMatchmaking(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—stopMatchmakingAsync()
public
stopMatchmakingAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—suspendGameServerGroup()
public
suspendGameServerGroup(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—suspendGameServerGroupAsync()
public
suspendGameServerGroupAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—tagResource()
public
tagResource(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—tagResourceAsync()
public
tagResourceAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—untagResource()
public
untagResource(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—untagResourceAsync()
public
untagResourceAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateAlias()
public
updateAlias(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateAliasAsync()
public
updateAliasAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateBuild()
public
updateBuild(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateBuildAsync()
public
updateBuildAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateFleetAttributes()
public
updateFleetAttributes(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateFleetAttributesAsync()
public
updateFleetAttributesAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateFleetCapacity()
public
updateFleetCapacity(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateFleetCapacityAsync()
public
updateFleetCapacityAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateFleetPortSettings()
public
updateFleetPortSettings(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateFleetPortSettingsAsync()
public
updateFleetPortSettingsAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameServer()
public
updateGameServer(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameServerAsync()
public
updateGameServerAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameServerGroup()
public
updateGameServerGroup(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameServerGroupAsync()
public
updateGameServerGroupAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameSession()
public
updateGameSession(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameSessionAsync()
public
updateGameSessionAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameSessionQueue()
public
updateGameSessionQueue(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateGameSessionQueueAsync()
public
updateGameSessionQueueAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateMatchmakingConfiguration()
public
updateMatchmakingConfiguration(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateMatchmakingConfigurationAsync()
public
updateMatchmakingConfigurationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateRuntimeConfiguration()
public
updateRuntimeConfiguration(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateRuntimeConfigurationAsync()
public
updateRuntimeConfigurationAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateScript()
public
updateScript(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—updateScriptAsync()
public
updateScriptAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—validateMatchmakingRuleSet()
public
validateMatchmakingRuleSet(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—validateMatchmakingRuleSetAsync()
public
validateMatchmakingRuleSetAsync(array<string|int, mixed> $args = []) :
Parameters
- $args = [] : array<string|int, mixed>
Return values
—waitUntil()
public
waitUntil(mixed $name[, array<string|int, mixed> $args = [] ]) : mixed
Parameters
- $name : mixed
- $args : array<string|int, mixed> = []
Return values
mixed —addEndpointDiscoveryMiddleware()
private
addEndpointDiscoveryMiddleware(mixed $config, mixed $args) : mixed
Parameters
- $config : mixed
- $args : mixed
Return values
mixed —addEndpointParameterMiddleware()
private
addEndpointParameterMiddleware(mixed $args) : mixed
Parameters
- $args : mixed
Return values
mixed —addInvocationId()
private
addInvocationId() : mixed
Return values
mixed —addSignatureMiddleware()
private
addSignatureMiddleware() : mixed
Return values
mixed —addStreamRequestPayload()
private
addStreamRequestPayload() : mixed
Return values
mixed —loadAliases()
private
loadAliases([mixed $file = null ]) : mixed
Parameters
- $file : mixed = null
Return values
mixed —parseClass()
Parse the class name and setup the custom exception class of the client and return the "service" name of the client and "exception_class".
private
parseClass() : array<string|int, mixed>